Hey everyone today I will explain how to make a simple 3d model idle. We of course have gathered our 3D Model Skeletal Mesh and Animations So follow these steps below: 1) Import your 3d Model Files 2) Import your animation Files 3) Create a character class object 4) Create an animation blueprint class object (Set skeletal mesh to be used as your 3d model skeletal mesh) 5) In your character class object change the mesh to your skeletal mesh and animation blueprint to your animation blueprint. 6) In your animation blueprint in the animation graph create a new state machine 7) Drag your idle animation and connect it to the entry node. Then place your character and watch it idle. :) Hey everyone, I am glad to show you a small sneak peek of fun platformer I am working on for fun. |
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